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Author:
Radon
Admin
Jan 31, 2012
Kategorie: UDK
UDK Januar 2012 Update


Hier einige Highlights aus der Januar Beta des UDK:

 

Simplygon Mesh Proxy Tool

  • Grouped static meshes can be combined into a single static mesh
  • This can greatly improve rendering performance
  • Materials/textures are automatically collapsed and new UVs are generated
  • This tool is fully "non-destructive" - you can modify meshes and remerge, and roll back changes if needed

 

Unreal Landscape

  • Holes of any shape can be cut into the landscape, allowing designers to create entrances to caverns and other features under the landscape

 


Und vieles mehr!

Full Changelog

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vbauthor: Radon

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