Smileys

Erklärung

Smileys sind kleine Grafiken, die den Sinn haben, Gefühle zum Ausdruck zu bringen und so die geschriebene Meinung zu unterstreichen. Wenn du hin und wieder mal chattest, dürften dir Smileys vermutlich ein Begriff sein. Einige "Standardzeichenfolgen" werden automatisch in Smileys umgewandelt. Einfach mal den Kopf zur Seite legen und mit ein bisschen Phantasie sollte man ein Gesicht erkennen können.

Falls du die grafischen Smileys in einem Beitrag nicht verwenden möchtest, kannst du die Option 'Smileys deaktivieren' beim Verfassen eines Beitrags verwenden. Dann wird ;) nicht in einen grafischen Smiley umgewandelt, sondern bleibt als ;) im Text stehen!

Smiley-Liste

Was einzugeben ist
Ergebnis
Bedeutung
  • Allgemeine Smiley
  • :hmm:
    =/
    =/
  • :)
    )
    )
  • ;)
    Zwinker
    Zwinker
  • :lol:
    Lol
    Lol
  • :erm:
    Erm
    Erm
  • :mad:
    Mad
    Mad
  • :bl1nk:
    Bl1nk
    Bl1nk
  • :jo:
    Jo
    Jo
  • :bo:
    Bo
    Bo
  • :wtf:
    Wtf
    Wtf
  • :eek:
    Eek
    Eek
  • :(
    (
    (
  • :angst:
    Angst
    Angst
  • :roll:
    Roll
    Roll
  • :P
    P
    P
  • :D
    D
    D
  • Smiley-weitere
  • :cool:
    Cool
    Cool
  • :xd:
    *lol*
    *lol*
  • :^^:
    ^^
    ^^
  • :Xx:
    Xx
    Xx
  • :thumbup:
    Thumbup
    Thumbup
  • :upsidedown:
    Upsidedown
    Upsidedown
  • :smash:
    Smash
    Smash
  • :stupid:
    Stupid
    Stupid
  • :stups:
    Stups
    Stups
  • :motz:
    motz
    motz
  • :wall:
    Wall
    Wall
  • :panic:
    Panic
    Panic
  • :sleep:
    Sleep
    Sleep
  • :!:
    !
    !
  • :thumbdown:
    Thumbdown
    Thumbdown
  • :huh:
    Confuse
    Confuse
  • :NN:
    NN
    NN
  • :o:
    O
    O
  • :omg:
    Omg
    Omg
  • :eager:
    Eifer
    Eifer
  • :bored:
    langeweile
    langeweile
  • :blink:
    Blink
    Blink
  • :frage:
    Frage
    Frage
  • :idea:
    Idea
    Idea
  • :help:
    Help
    Help
  • :grml:
    Grml
    Grml
  • :cry:
    Cry
    Cry
  • :picspls:
    Picspls
    Picspls
  • :prost:
    Prost
    Prost
  • :rock:
    Rock
    Rock
  • :lolevil:
    Lolevil
    Lolevil
  • :pfeil:
    Pfeil
    Pfeil
  • :ot:
    Ot
    Ot
  • :greatbl1nk:
    Greatbl1nk
    Greatbl1nk
  • :kotz:
    Kotz
    Kotz
  • :google:
    Google
    Google
  • :lolschild:
    Lolschild
    Lolschild
  • :cookie:
    Keks
    Keks
  • :itrainsshit:
    Raining sh1t
    Raining sh1t
  • :onoz:
    Oh Noes!
    Oh Noes!
  • :hihi:
    Kichern
    Kichern
  • :twall:
    Alleinunterhalter
    Alleinunterhalter
  • :shame:
    Schäm
    Schäm
  • :oldsign:
    Oldsign
    Oldsign
  • :evil:
    Evil
    Evil
  • :kuss:
    Kuss
    Kuss
  • :wtf2:
    What the...
    What the...
  • :plzdieinafire:
    plz die in a fire
    plz die in a fire
  • UED 4 BrushBuilder
  • :buildcube:
    Buildcube
    Buildcube
  • :buildcone:
    Buildcone
    Buildcone
  • :buildcurvedstaircs:
    Buildcurvedstaircase
    Buildcurvedstaircase
  • :buildcylinder:
    Buildcylinder
    Buildcylinder
  • :buildstaircase:
    Buildstaircase
    Buildstaircase
  • :buildsheet:
    Buildsheet
    Buildsheet
  • :buildspiralstaircs:
    Buildspiralstaircase
    Buildspiralstaircase
  • :buildsphere:
    Buildsphere
    Buildsphere
  • :buildvolumetric:
    Buildvolumetric
    Buildvolumetric
  • UED 4 Editor-Buttons
  • :cameramode:
    Cameramode
    Cameramode
  • :geometrymode:
    Geometrymode
    Geometrymode
  • :terraineditingmode:
    Terraineditingmode
    Terraineditingmode
  • :texturealignment:
    Texturealignmentmode
    Texturealignmentmode
  • :add:
    Add
    Add
  • :subtract:
    Subtract
    Subtract
  • :intersect:
    Intersect
    Intersect
  • :deintersect:
    Deintersect
    Deintersect
  • :add_special_brush:
    Add Special Brush
    Add Special Brush
  • :add_volume:
    Add Volume
    Add Volume
  • :show_selected_act:
    Show Selected Actors Only
    Show Selected Actors Only
  • :hide_selected_act:
    Hide Selected Actors
    Hide Selected Actors
  • :invert_selections:
    Invert Selections
    Invert Selections
  • :show_all_actors:
    Show All Actors
    Show All Actors
  • UED 4 Editor-Buttons-Titelleiste
  • :nomoverotatescale:
    Nomoverotatescale
    Nomoverotatescale
  • :usewidget:
    Usewidget
    Usewidget
  • :move-translation:
    Move Translation
    Move Translation
  • :rotationwidget:
    Rotationwidget
    Rotationwidget
  • :uniformscaling:
    Uniformscaling
    Uniformscaling
  • :nonuniform_scaling:
    Nonuniform Scaling
    Nonuniform Scaling
  • :searchforactors:
    Searchforactors
    Searchforactors
  • :fullscreen:
    Fullscreen
    Fullscreen
  • :cutncopy:
    Cutncopy
    Cutncopy
  • :copy:
    Copy
    Copy
  • :paste:
    Paste
    Paste
  • :genericbrowser:
    Genericbrowser
    Genericbrowser
  • :kismet:
    Kismet
    Kismet
  • :brushpolys:
    Brushpolys
    Brushpolys
  • :prefab:
    Prefab
    Prefab
  • :distib_usecurves:
    Distib Usecurves
    Distib Usecurves
  • :socketsnapping:
    Socketsnapping
    Socketsnapping
  • :buidgeometry:
    Buidgeometry
    Buidgeometry
  • :buildlighting:
    Buildlighting
    Buildlighting
  • :buildpaths:
    Buildpaths
    Buildpaths
  • :build_covernodes:
    Build Covernodes
    Build Covernodes
  • :buildall:
    Buildall
    Buildall
  • :playineditor:
    Playineditor
    Playineditor
  • :cook_n_publish:
    Cook N Publish
    Cook N Publish
  • UED 4 Viewport-Buttons
  • :realtime:
    Realtime
    Realtime
  • :unlitmovement:
    Unlitmovement
    Unlitmovement
  • :brushwireframe:
    Brushwireframe
    Brushwireframe
  • :wireframe:
    Wireframe
    Wireframe
  • :unlit:
    Unlit
    Unlit
  • :lit:
    Lit
    Lit
  • :lightingonly:
    Lightingonly
    Lightingonly
  • :lightcomplexity:
    Lightcomplexity
    Lightcomplexity
  • :texturedensity:
    Texturedensity
    Texturedensity
  • :shadercomplexity:
    Shadercomplexity
    Shadercomplexity
  • :perspective:
    Perspective
    Perspective
  • :top:
    Top
    Top
  • :front:
    Front
    Front
  • :side:
    Side
    Side
  • :lockviewport:
    Lockviewport
    Lockviewport
  • :maximizeviewport:
    Maximizeviewport
    Maximizeviewport
  • :lockact2cam:
    Lockselectedactorstocamera
    Lockselectedactorstocamera
  • :setthisview2occpar:
    Setthisviewporttobetheocclusionparent
    Setthisviewporttobetheocclusionparent
  • :toggleshowflags:
    Toggleshowflags
    Toggleshowflags
  • :levelstreamvolumpr:
    Levelstreamingvolumeprevis
    Levelstreamingvolumeprevis
  • :postprvolumepr:
    Postprocessvolumeprevis
    Postprocessvolumeprevis
  • :togglesqintmode:
    Togglesqintmode
    Togglesqintmode
  • :slowestcamera:
    Slowestcamera
    Slowestcamera
  • :normalcamera:
    Normalcamera
    Normalcamera
  • :fastestcamera:
    Fastestcamera
    Fastestcamera
  • UED 4 Generic-Browser
  • :list:
    List
    List
  • :preview:
    Preview
    Preview
  • :thumbnails:
    Thumbnails
    Thumbnails
  • :groupbyclass:
    Groupbyclass
    Groupbyclass
  • :inuseonly:
    Inuseonly
    Inuseonly
  • :psysrealtimethumbs:
    Psysrealtimethumbs
    Psysrealtimethumbs
  • :sphereprimitive:
    Sphereprimitive
    Sphereprimitive
  • :cubeprimitive:
    Cubeprimitive
    Cubeprimitive
  • :cylinderprimitive:
    Cylinderprimitive
    Cylinderprimitive
  • :planeprimitive:
    Planeprimitive
    Planeprimitive
  • :searchbyname:
    Searchbyname
    Searchbyname
  • :reimport_resources:
    Reimport Resources
    Reimport Resources
  • UED 4 Static Mesh Editor
  • :showopenedges:
    Showopenedges
    Showopenedges
  • :showuvoverlay:
    Showuvoverlay
    Showuvoverlay
  • :showwireframe:
    Showwireframe
    Showwireframe
  • :showbounds:
    Showbounds
    Showbounds
  • :showcollision:
    Showcollision
    Showcollision
  • :lockcamera:
    Lockcamera
    Lockcamera
  • :svthumbangle:
    Svthumbangle
    Svthumbangle
  • :setlodauto:
    Setlodauto
    Setlodauto
  • :forcelodbasemesh:
    Forcelodbasemesh
    Forcelodbasemesh
  • :forcelod1:
    Forcelod1
    Forcelod1
  • :forcelod2:
    Forcelod2
    Forcelod2
  • :forcelod3:
    Forcelod3
    Forcelod3
  • UED 4 Kismet
  • :openparentseq:
    Openparentseq
    Openparentseq
  • :renamesequence:
    Renamesequence
    Renamesequence
  • :zoom2fit:
    Zoom2fit
    Zoom2fit
  • :hideunusedconn:
    Hideunusedconn
    Hideunusedconn
  • :showallconn:
    Showallconn
    Showallconn
  • :togglecurved:
    Togglecurved
    Togglecurved
  • :searchtool:
    Searchtool
    Searchtool
  • :updatelist:
    Updatelist
    Updatelist
  • :opennewwindow:
    Opennewwindow
    Opennewwindow
  • UED 4 Matinee
  • :addkey:
    Addkey
    Addkey
  • :play:
    Play
    Play
  • :loopsection:
    Loopsection
    Loopsection
  • :stop:
    Stop
    Stop
  • :fullspeed:
    Fullspeed
    Fullspeed
  • :0-5speed:
    0 5speed
    0 5speed
  • :0-25speed:
    0 25speed
    0 25speed
  • :0-1speed:
    0 1speed
    0 1speed
  • :0-01speed:
    0 01speed
    0 01speed
  • :undo:
    Undo
    Undo
  • :redo:
    Redo
    Redo
  • :curveeditor:
    Curveeditor
    Curveeditor
  • :togglesnap:
    Togglesnap
    Togglesnap
  • :viewfitseq:
    Viewfitseq
    Viewfitseq
  • :viewfitloop:
    Viewfitloop
    Viewfitloop
  • :viewfitloopseq:
    Viewfitloopseq
    Viewfitloopseq
  • :fithorizontal:
    Fithorizontal
    Fithorizontal
  • :fitvertical:
    Fitvertical
    Fitvertical
  • :panmode:
    Panmode
    Panmode
  • :zoommode:
    Zoommode
    Zoommode
  • :curve_auto:
    Curve Auto
    Curve Auto
  • :curve_user:
    Curve User
    Curve User
  • :curve_break:
    Curve Break
    Curve Break
  • :linear:
    Linear
    Linear
  • :constant:
    Constant
    Constant
  • :flat_tang2axis:
    Flat Tang2axis
    Flat Tang2axis
  • :straighten_tngents:
    Straighten Tangents
    Straighten Tangents
  • :createcurvetab:
    Createcurvetab
    Createcurvetab
  • :deletecurvetab:
    Deletecurvetab
    Deletecurvetab
  • UED 1-3 BrushBuilder
  • :BBCube:
    BBCube
    BBCube
  • :BBCurvedStair:
    BBCurvedStair
    BBCurvedStair
  • :BBSpiralStair:
    BBSpiralStair
    BBSpiralStair
  • :BBLinearStair:
    BBLinearStair
    BBLinearStair
  • :BBTerrain:
    BBTerrain
    BBTerrain
  • :BBSheet:
    BBSheet
    BBSheet
  • :BBCylinder:
    BBCylinder
    BBCylinder
  • :BBCone:
    BBCone
    BBCone
  • :BBVolumetric:
    BBVolumetric
    BBVolumetric
  • :BBSphere:
    BBSphere
    BBSphere
  • UED 1-3 Editor-Buttons
  • :ModeCamera:
    ModeCamera
    ModeCamera
  • :ModeVertex:
    ModeVertex
    ModeVertex
  • :ModeScale:
    ModeScale
    ModeScale
  • :ModeRotate:
    ModeRotate
    ModeRotate
  • :TexturePan:
    TexturePan
    TexturePan
  • :TextureRotate:
    TextureRotate
    TextureRotate
  • :ModeBrushClip:
    ModeBrushClip
    ModeBrushClip
  • :ModePolygon:
    ModePolygon
    ModePolygon
  • :ModeFaceDrag:
    ModeFaceDrag
    ModeFaceDrag
  • :ModeTerrainEdit:
    ModeTerrainEdit
    ModeTerrainEdit
  • :ModeMatinee:
    ModeMatinee
    ModeMatinee
  • :BrushClip:
    BrushClip
    BrushClip
  • :BrushClipSplit:
    BrushClipSplit
    BrushClipSplit
  • :BrushClipFlip:
    BrushClipFlip
    BrushClipFlip
  • :BrushClipDelete:
    BrushClipDelete
    BrushClipDelete
  • :ModeAdd:
    ModeAdd
    ModeAdd
  • :ModeSubtract:
    ModeSubtract
    ModeSubtract
  • :ModeIntersect:
    ModeIntersect
    ModeIntersect
  • :ModeDeintersect:
    ModeDeintersect
    ModeDeintersect
  • :AddSpecial:
    AddSpecial
    AddSpecial
  • :ModeAddStaticMesh:
    ModeAddStaticMesh
    ModeAddStaticMesh
  • :AddMover:
    AddMover
    AddMover
  • :AddAntiPortal:
    AddAntiPortal
    AddAntiPortal
  • :ModeAddVolume:
    ModeAddVolume
    ModeAddVolume
  • :ShowSelected:
    ShowSelected
    ShowSelected
  • :HideSelected:
    HideSelected
    HideSelected
  • :ShowAll:
    ShowAll
    ShowAll
  • :InvertSelections:
    InvertSelections
    InvertSelections
  • :29-CameraSpeed:
    29-CameraSpeed
    29-CameraSpeed
  • :MirrorX:
    MirrorX
    MirrorX
  • :MirrorY:
    MirrorY
    MirrorY
  • :MirrorZ:
    MirrorZ
    MirrorZ
  • :SelectInside:
    SelectInside
    SelectInside
  • :ClipZ:
    ClipZ
    ClipZ
  • :CameraAlign:
    CameraAlign
    CameraAlign
  • :ModeGeometry:
    ModeGeometry
    ModeGeometry
  • UED 1-3 Editor-Buttons-Titelleiste
  • :01-New:
    01 New
    01 New
  • :02-Open:
    02 Open
    02 Open
  • :03-Save:
    03 Save
    03 Save
  • :04-Undo:
    04 Undo
    04 Undo
  • :05-Redo:
    05 Redo
    05 Redo
  • :06-Search:
    06 Search
    06 Search
  • :07-ActorBrowser:
    07 ActorBrowser
    07 ActorBrowser
  • :08-GroupBrowser:
    08 GroupBrowser
    08 GroupBrowser
  • :09-MusicBrowser:
    09 MusicBrowser
    09 MusicBrowser
  • :10-SoundBrowser:
    10 SoundBrowser
    10 SoundBrowser
  • :11-TextureBrowser:
    11 TextureBrowser
    11 TextureBrowser
  • :12-MeshBrowser:
    12 MeshBrowser
    12 MeshBrowser
  • :13-PrefabBrowser:
    13 PrefabBrowser
    13 PrefabBrowser
  • :14-StaticMeshBrowse
    14 StaticMeshBrowser
    14 StaticMeshBrowser
  • :15-AnimationBrowser
    15 AnimationBrowser
    15 AnimationBrowser
  • :2dshapeeditor:
    2dshapeeditor
    2dshapeeditor
  • :17-UnrealScriptEdit
    17 UnrealScriptEditor
    17 UnrealScriptEditor
  • :18-ActorProperties:
    18 ActorProperties
    18 ActorProperties
  • :19-TexturePropertie
    19 TextureProperties
    19 TextureProperties
  • :20-BuildGeometry:
    20 BuildGeometry
    20 BuildGeometry
  • :21-BuildLighting:
    21 BuildLighting
    21 BuildLighting
  • :22-BuildChangedLigh
    22 BuildChangedLighting
    22 BuildChangedLighting
  • :23-BuildPaths:
    23 BuildPaths
    23 BuildPaths
  • :24-BuildChangedPath
    24 BuildChangedPaths
    24 BuildChangedPaths
  • :25-BuildAll:
    25 BuildAll
    25 BuildAll
  • :buildoptions:
    Buildoptions
    Buildoptions
  • :27-PlayMap:
    27 PlayMap
    27 PlayMap
  • :28-ContextSensitive
    28 ContextSensitiveHelp
    28 ContextSensitiveHelp
  • UED 1-3 Editor-Buttons-Command-Leiste
  • :01-ShowFullLogWindo
    01 ShowFullLogWindow
    01 ShowFullLogWindow
  • :02-LockSelections:
    02 LockSelections
    02 LockSelections
  • :03-ToggleVertexSnap
    03 ToggleVertexSnap
    03 ToggleVertexSnap
  • :04-ToggleDragGrid:
    04 ToggleDragGrid
    04 ToggleDragGrid
  • :05-ToggleRotationGr
    05 ToggleRotationGrid
    05 ToggleRotationGrid
  • :06-MaximizeViewport
    06 MaximizeViewport
    06 MaximizeViewport
  • UED 1-3 Viewport-Buttons
  • :01-RealtimePreview:
    01 RealtimePreview
    01 RealtimePreview
  • :02-TopView:
    02 TopView
    02 TopView
  • :03-FrontView:
    03 FrontView
    03 FrontView
  • :04-SideView:
    04 SideView
    04 SideView
  • :05-Perspective:
    05 Perspective
    05 Perspective
  • :06-TextureUsage:
    06 TextureUsage
    06 TextureUsage
  • :07-BSPCuts:
    07 BSPCuts
    07 BSPCuts
  • :08-Textured:
    08 Textured
    08 Textured
  • :09-LightingOnly:
    09 LightingOnly
    09 LightingOnly
  • :10-DynamicLight:
    10 DynamicLight
    10 DynamicLight
  • :11-ZonePortal:
    11 ZonePortal
    11 ZonePortal
  • :12-DepthComplexity:
    12 DepthComplexity
    12 DepthComplexity
  • :13-LockToSelectedAc
    13 LockToSelectedActor
    13 LockToSelectedActor
  • :14-ShowLargeVertice
    14 ShowLargeVertices
    14 ShowLargeVertices
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